Locales gameobject
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The `locales_gameobject` table
This table is used to provide to localized clients with localized string for gameobjects.
Structure
| Field | Type | Null | Key | Default | Extra |
| entry | int(11) unsigned | NO | PRI | 0 | |
| name_loc1 | varchar(100) | NO | |||
| name_loc2 | varchar(100) | NO | |||
| name_loc3 | varchar(100) | NO | |||
| name_loc4 | varchar(100) | NO | |||
| name_loc5 | varchar(100) | NO | |||
| name_loc6 | varchar(100) | NO | |||
| name_loc7 | varchar(100) | NO | |||
| castbarcaption_loc1 | varchar(100) | NO | |||
| castbarcaption_loc2 | varchar(100) | NO | |||
| castbarcaption_loc3 | varchar(100) | NO | |||
| castbarcaption_loc4 | varchar(100) | NO | |||
| castbarcaption_loc5 | varchar(100) | NO | |||
| castbarcaption_loc6 | varchar(100) | NO | |||
| castbarcaption_loc7 | varchar(100) | NO |
Description of the fields
entry
This entry must be the same as gameobject_template.entry and then the row will be used to provide localization support for this gameobject record.
name_locX
Translated content for gameobject_template.name field for language X. See localization languages list to know which value to use for X.
castbarcaption_locX
Translated content for gameobject_template.castBarCaption field for language X. See localization languages list to know which value to use for X.

